ThreadSafeQueueLib In Progress
Exploring lock-free concurrency and memory-ordering tradeoffs in modern C++.
Exploring lock-free concurrency and memory-ordering tradeoffs in modern C++.
A real-time 2D side-scrolling shooting game in C++ using ASCII art. Features player movement, bullet firing, enemy waves, collision detection, and a scoring system with increasing difficulty.
Implemented a CNN framework from first principles using only NumPy. Built Convolution, ReLU, MaxPooling, Flatten, FC layers, and Softmax with manual backpropagation. Achieved 96.36% accuracy on MNIST.